Modiphius Announces Discworld TTRPG Expansion And 2 Board Games
Discworld: Adventures in Ankh-Morpork was a hugely successful crowdfunding campaign for Modiphius. The campaign has raised nearly £2.5m and is currently awaiting physical fulfilment.
Keen to take advantage of that success and the obvious desire for Discworld-related content, the gaming company has announced several updates.
Notably, the TTRPG is set for a retail launch next year before the release of an expansion for the game. Franchise fans can also get excited for the launch of two new Discworld board games.
Discworld: Readers Digested is a licensed reskin of Blue Moon City, from legendary board game designer Reiner Knizia. The other is a completely new card game, Kill Sam Vimes, which will task players to try and kill the wily Duke of Ankh.
Discworld: Adventures in Ankh Morpork Updates
Discworld: Adventures in Ankh-Morpork launched on Kickstarter in 2024 and has now raised, including late pledges, £2.4m. PDF fulfilment has been completed, and the team is hoping for general fulfilment in February or March, although there may be delays.
Fans who aren’t part of the campaign won’t have to wait too long, now, either. Modiphius has said that a retail copy of the core rulebook will be available in stores in Q2 2026. It will include a new adventure.
In Q4, 2026, there will be a second campaign launching, this time set in Lancre and Uberwald. Which means we can expect Witches, werewolves, and vampires.
Discworld Board Games
Before all of that goodness, we can expect a Gamefound campaign for the Discworld: Readers Digested board game. It will be a reskin of the Reiner Knizia game, Blue Moon City, but set in the Discworld and with some unique content.
Blue Moon City is a hand-management, city-building game, and it should be a lot of fun attempting to build a city like Ankh-Morpork, assuming that’s the angle the game takes.
In Q3, 2026, we are also being treated to a brand new card game, Kill Sam Vimes. No word of a crowdfunding campaign with this one, so hopefully it will be available straight away. When it is available, it will see players taking on the role of assassins (presumably, members of the Assassins’ Guild) who have been tasked with killing Sam Vimes while avoiding traps he has laid for such an occasion.
High Hopes
I am a huge fan of Terry Pratchett’s work – the full sleeve Discworld tattoo on my left arm is a testament to that fact. I also own Thud and a prized copy of the rare Discworld: Ankh Morpork game.
It’s fair to say I’m a little giddy about the upcoming expansion to the Discworld universe.
I’m pretty confident the games are in good hands, too – Modiphius has a good track record working with existing franchises.
Fallout and Star Trek TTRPGs have gained a good reputation for having accurately converted existing gameplay elements to the tabletop, notwithstanding some complaints over the high level of faff required from the 2d20 system, and they have just completed a campaign for a new DOOM: Arena Board Game.
While they are better known for their RPGs, the likes of The Elder Scrolls V: Skyrim – The Adventure Game, have also been reviewed well with players and critics. Mass Effect: The Board Game – Priority: Hagalaz didn’t fare quite as well, but with a new expansion on the way, it certainly isn’t the worst adaptation to hit tabletops, and is still considered well worth playing.
